Wednesday, October 14, 2009

FSWControl

Some of you might wonder why there hasn't been any updates for a very long time. The simple answer is that I've quit my job, I'm looking for a new one, I've sold my car, I'm trying to sell my apartment and I'm moving right across the country to Stockholm. Why? Well, what don't you do for love ;)

So except for the obvious reason that I have very limited time to spend on FSW, I've also very limited access to my computer as it has been moved to my new home while I'm still in Gothenburg. Anyway, I've actually been able to so some work on a software that was first only intended as a test program for the interface of FSW. Stuff like reload weapons, fire weapon, set target and so on. This was something I could do on my laptop without access to FSX.

However it soon grew to something larger than what was first intended. A GoogleEarth view was added and I started to plot the objects in the FSX-world. And soon I was manipulating stuff in the simulator, such as placing targets where I wanted them, changing weather and visibility and so on. I also found a bug in FSW this way. It turns out that FSX do not destroy my weapons when they go outside the "bubble" as it does with all the AI objects. When the simulator had been turned on for a long time, I discovered the missiles I fired the day before was plotted in the GE view somewhere over the northpole. And half a day later they where somewhere over South America. that bug would have been hard to discover without this program.

Here is a film showing the program used together with our Draken cockpit simulator: